Command & Cvar Listing

Article Index
Command & Cvar Listing
Command & Cvar Listing 2
Command & Cvar Listing 3
Command & Cvar Listing 4
All Pages

 

 

 

Command/CVAR Mod Mode Description
-activate ETMain Client Stops issuing +activate command, stop opening doors etc
-attack ETMain Client Stops issuing command to attack
-attack2 ETMain Client Stop issuing command to perform secondary attack
-back ETMain Client Stop issuing command to move backwards
-button1 ETMain Client Stops issuing +button1 command
-button4 ETMain Client Stops issuing +button4 command
-forward ETMain Client Stop issuing command to move forwards
-leanleft ETMain Client Stop issuing command to lean to the left
-leanright ETMain Client Stop issuing command to lean to the right
-left ETMain Client Stop issuing command to look further to the left
-lookdown ETMain Client Stop issuing command to look further downwards
-lookup ETMain Client Stop issuing command to look further upwards
-mlook ETMain Client Stop +mlook (mouselook), go back to mouse-movement
-movedown ETMain Client Stop issing command to crouch
-moveleft ETMain Client Stop issuing command to strafe left
-moveright ETMain Client Stop issuing command to strafe right
-moveup ETMain Client Stop issuing command to jump
-prone ETMain Client Stop issuing command to go prone
-reload ETMain Client Stops issuing reload command
-right ETMain Client Stops issuing look right command
-salute ETMain Client Stops issuing salute command
-speed ETMain Client Stops issuing walk/run command
-sprint ETMain Client Stops issuing sprint command
-strafe ETMain Client Stops issuing strafe command
-useitem ETMain Client Stops issuing useitem command
-zoom ETMain Client Stops issuing zoom command
+activate ETMain Client Performs various actions like opening doors, picking up weapons.
+attack ETMain Client Fires weapon, or uses the weaponbank object currently selected.
+attack2 ETMain Client Secondary firing mode?
+back ETMain Client Move backwards
+button1 ETMain Client Puts you into state similar to when console is open – cant move, bulb above head.
+button4 ETMain Client Unknown. Found: “fixed +button4 not causing footsteps" (Carmack Q3A .plan)
+forward ETMain Client Move forwards
+leanleft ETMain Client Leans to the left
+leanright ETMain Client Leans to the right
+left ETMain Client Look left
+lookdown ETMain Client Looks downwards (disabled in ETPro >3.1.13)
+lookup ETMain Client Looks upwards (disabled in ETPro >3.1.13)
+mlook ETMain Client Toggles mouselook
+movedown ETMain Client Move downwards, crouch
+moveleft ETMain Client Strafe/sidestep to the left
+moveright ETMain Client Strafe/sidestep to the right
+moveup ETMain Client Move up, i.e. Jump
+prone ETMain Client Go prone, lie down.
+reload ETMain Client Reload weapon
+right ETMain Client Look left
+salute ETMain Client When you have a server, you can drag bodies when they wait for a medic
+speed ETMain Client Toggle walk/run (depending on what AlwaysRun is set to)
+sprint ETMain Client Sprint, run fast draining stanima bar
+stats ETMain Client Popup box showing the stats of the player (you, or the guy you're spectating)
+strafe ETMain Client When holding this and +left or +right the movement will be strafe instead of look
+topshots ETMain Client Popup box showing the players with the best hit:miss for each weapon
+useitem ETMain Client Nothing?
+zoom ETMain Client Use binoculars
activeAction ETMain Client Perform the specified when joining server?
addbot ETMain Server N/A, Q3 relic
addfavorite ETMain Client For adding a server to favourites (server browser)
Arch ETMain Client Stores the OS, non-user
auth_rconPassword ETMain    
auth_refereePassword ETMain    
AuthLevel ETMain Server Possibly differentiates between console and remote console?
autoRecord ETMain Client Records a demo with descriptive filename
autoScreenshot ETMain Client Takes screenshot, JPG, descriptive filename
b_altHud ETPro Client Sets which ETPro alternative HUD design to use, (0, 1 or 2) pics, more
b_altHudFlags ETPro Client If b_altHud is 1/ 2; 1 = move roundtimer, 2 = hide rank, 4= move messages. pics
b_anticheat ETPro Server Toggles ETPro's anticheat (IAC)
b_antilag ETPro Client Set your antilag: 0 = none, 1 = Neil Toronto's antilag, 2 = ETMain
b_antiwarp ETPro Server Toggles code which prevents players 'warping'
b_backupcvars ETPro Client Wether to save a file of the original value of cvars changed via sv_cvar restrictions
b_bannerlocation ETPro Server Location of the text banners (detail)
b_bannern ETPro Server Use for specifying the text of each banner (detail)
b_banners ETPro Server Specifies number of server banners, see (detail)
b_bannertime ETPro Server Duration each banner is shown for (detail)
b_beginround ETPro Client Assign commands to this and they will be automatically executed at start of new round. See also b_endround.
b_brokenlogtimestamps ETPro Server Only to be used where required for certain logfile analysers.
b_campaignFile ETPro Server Sets name for a campaign file, more info.
b_chargetransfer ETPro Server 0 = disallow use of mines to transfer charge between players or 'store charge' (exploit)
b_chatAlpha ETPro Client The alpha (transparency) of the background of chat text
b_chatFlags ETPro Client Toggles the team flag on chat text
b_chatsounds ETPro Client Toggles playing a radio-crackle noise when there is a team or global chat.
b_cheatkicktime ETPro Server Duration of auto-kick for IAC cheater detections
b_cheatlog ETPro Server Set name of IAC log (ETPro anticheat)
b_cmdwarnings ETPro Client Toggle warnings about trickjump
b_cursefilter ETPro Server Sets which words to filter out
b_cursefilteraction ETPro Server Action to take with filtered words: 1- remove word, 2- ****, 3- filter message
b_customVoiceChat ETPro Server Toggles allowing clients to use “custom" voice chat. Not custom audio pak tho.
b_cvarempty ETPro Server Resets all ET Pro cvars to their defaults (source)
b_cvarlist ETPro Client Displays ETPro cvars in console
b_damagexp ETPro Server XP system: 1= 1 XP per 50hp of damage + 1 XP per kill; 0 = ETMain system.
b_debugfakebmodel ETPro   “allows debugging scripted spawned brushes"
b_debuglocations ETPro Client For debugging the location name stuff. (Bitflag? Values 1,2,4, 8,16) [c]
b_defaultbantime ETPro Server Time in seconds for bans without explicitly defined ban time (default 300)
b_defaultskills ETPro Server Sets the skill levels player's automatically receive (detail)
b_demo_autotimescale ETPro Client For use with demo system (especially when making fragmovies) ?
b_demo_autotimescaleweapons ETPro Client For use with demo system (especially when making fragmovies) ?
b_demo_drawspectatormessages ETPro Client For disabling spectator etc text in demo playback
b_demo_dynamitecam ETPro Client Attaches camera to dynamite during demo playback (& ETTV?)
b_demo_dynamitecounter ETPro Client Puts a countdown timer onto planted dynamite in demo playback (& ETTV?)
b_demo_followxDistance ETPro Client Distance of camera when following missiles, x-axis
b_demo_followyDistance ETPro Client Distance of camera when following missiles, y-axis
b_demo_followzDistance ETPro Client Distance of camera when following missiles, z-axis
b_demo_freecamspeed ETPro Client For use with demo system (especially when making fragmovies) ?
b_demo_grenadecam ETPro Client Attaches camera to grenades during demo playback (& ETTV?) 1=frag 2=all nades
b_demo_lookat ETPro Client Select a player to watch in a demo, use b_demo_nametags for client number?
b_demo_mortarcam ETPro Client Attaches camera to mortars during demo playback (& ETTV?)
b_demo_nametags ETPro Client Toggles all players having names above them in demo playback (& on ETTV?)
b_demo_nopitch ETPro Client Toggles camera pitching when attached to missiles (demoplayback & ETTV? Only)
b_demo_panzercam ETPro Client Attaches camera to panzers during demo playback (freecam demo/ETTV? Only)
b_demo_pitchturnspeed ETPro Client Pitch speed when using +freecam_ commands (freecam demo/ETTV? Only)
b_demo_playersprites ETPro Client Sprite graphic above players (demo & ETTV? Only)
b_demo_pvshint ETPro Client Draws line from camera to player who recorded the demo, demoplayback only
b_demo_rollspeed ETPro Client Roll speed when using +freecam_ commands (freecam demo playback/ETTV? Only)
b_demo_teamonlymissilecam ETPro Client Toggle only following missiles from your own team (freecam demo/ETTV? Only)
b_demo_yawturnspeed ETPro Client Yaw speed when using +freecam_ commands (freecam demo playback/ETTV? Only)
b_demorecord_statusline ETPro Client For moving up/down the demo-recording status line on HUD (Obsolite 3.1.12+)
b_descriptiveTextscale ETPro Client Size/scale of descriptive text (Limbo HUD)?
b_distanceFallOff ETPro Server Wether bullets lose some of their hitpoint damage inflicted over long range
b_drawclock ETPro Client Toggles display of the clock (actual time) on the HUD
b_drawPromotions ETPro Client Wether to give popup notification when you get a rank promotion
b_drawranks ETPro Client Toggles displaying ranks on the crosshair name popup
b_drawRewards ETPro Client Wether to display a text & audio notification when you get a skills increase
b_drawspectatoralpha ETPro Client Sets alpha transparency of spectator HUD text (at the bottom of screen when spectating)
b_drawspectatorteamflags ETPro Client Toggles a team flag beside the player's name on HUD when you are spectating them
b_drawspeed ETPro Client Player speed display on the HUD, for trickjumping. Requires cg_lagometer 0?
b_emptyScript ETPro Server Assign name of script to execute when server becomes empty
b_endround ETPro Client Assign commands to this and they will be automatically executed at round end. See also b_beginround.
b_ettv_flags ETPro Server For ETTV 'master' server. 1 disallows slaves to be kicked, 2 gives ETTV slaves shoutcaster status, 3 does both.
b_fallingbugfix ETPro Server Toggles the fall damage bugfix (dying after falling from small height)
b_fireteamAlpha ETPro Client The alpha (transparency) of the Fireteam HUD display
b_fireteamLatchedClass ETPro Client Toggle showing latched playerclass instead of rank (fireteam hud display)
b_fixedphysics ETPro Server For making player's FPS not affect player physics. detail.
b_fixedphysicsfps ETPro Server Sets the FPS equivalent for physics when b_fixedphsyicsfps is 1 detail.
b_floodMaxCommands ETPro Server Makes the client only be able to send the specified number of rate-limited commands per 30 seconds. To protect server from flooding.
b_flushitems ETPro Server Makes dropped items like paks lay “flush" to the ground they land on (same angle).
b_goatsound ETPro Client Wether to play the goat noise on knife kills
b_headshot ETPro Server For ETPro headshot mode, (0 off, 1 headshot only, 2 instagib, 4 clients can only damage clients, 8 clients only receive damage from clients [bitflag variable])
b_helmetprotection ETPro Server Wether damage is reduced for the first headshot received
b_hitsounds ETPro Client Toggles playing a noise when your bullets hit, 0=none, 1=all hits 2=headshots only
b_hudYoffset ETPro Client Moves the HUD on the Y (vertical) axis of the screen
b_instagibDamage ETPro Server Damage done when b_headshot mode's instagib is enabled
b_intermissiontime ETPro Server Duration the scoresheet is shown for
b_intreadypercent ETPro Server % of clients “ready" to skip intermission countdown and continue to the next map.
b_lagometerAlpha ETPro Client The alpha (transparency) of the lagometer HUD display
b_levels_battlesense ETPro Server Sets the XP requirements to trigger Levelups for the battlesense skill (detail)
b_levels_covertops ETPro Server Sets the XP requirements to trigger Levelups for CovOps skills (detail)
b_levels_engineer ETPro Server Sets the XP requirements to trigger Levelups for Engineer skills (detail)
b_levels_fieldops ETPro Server Sets the XP requirements to trigger Levelups for FieldOps skills (detail)
b_levels_lightweapons ETPro Server Sets the XP requirements to trigger Levelups for the Lightweapons skill (detail)
b_levels_medic ETPro Server Sets the XP requirements to trigger Levelups for Medics skills (detail)
b_levels_soldier ETPro Server Sets the XP requirements to trigger Levelups for Soldier skills (detail)
b_locationMode ETPro Client Sets the mode used for locationnames. (values 0 to 8)
b_locationMaxChars ETPro Client Max number of characters for location name in the Fireteam HUD table, if enabled
b_locationJustify ETPro Client Alignment of location names in Fireteam HUD table (-1=left&pad 0=left 1=right&pad)
b_logbanners ETPro Client Toggles server banners also appearing in your console
b_logrealtimestamps ETPro Server Toggles logfiles using actual time or relative time
b_mapconfigdirectory ETPro Both Sets folder name to look for map-specific cfg config files
b_mapscriptdirectory ETPro Server Sets folder name for map .script files.
b_mapzoom ETPro Client Sets the level of zoom for the compass in HUD.
b_match_warmupjoin ETPro Server Toggles clients being able to join teams during warmups
b_maxMortarPitch ETPro Server Allows server to limit the effect of the ground's slope on mortar deployment
b_moverscale ETPro Server Multiplier for the speed of map “movers" (e.g. Vehicles)
b_multiview ETPro Server Toggles allowing MultiView functionality, which consumes more resources and bandwidth
b_muzzleflash ETPro Client Toggles the weapon 'fire' being displayed
b_noactivatelean ETPro Client Toggles +activate invoking leaning when also pressing a strafe key.
b_noskillupgrades ETPro Server Disables skills upgrades, i.e. The “skill" improvement rewards from the XP system
b_numPopups ETPro Client Sets the number of 'popups' on the HUD, (-1 to n; where -1=default, 0=none, n=number of popups).
b_optimizePrediction ETPro Client Should improve performance. See here
b_panzerhack ETPro Client Toggles putting the PF player's SMG in weaponbank 2 when it is awarded via XP.
b_panzerlevelup1 ETPro Server Toggles the alternate panzer levelling up system re: Improved Projectile Resources
b_popupFadeTime ETPro Client Time it takes for popups to fade (1000 = 1 second)
b_popupStayTime ETPro Client Duration popups remain on screen beforestarting to fade away (1000 = 1 second)
b_popupTime ETPro Client Delay between the event and it's popup being displayed (1000 = 1 second)
b_predefineddemokeys ETPro Client Wether to always use the predefined demo control keys when replaying a demo
b_privatemessages ETPro Server Minimum number of characters for name matching for private messages. A value of 0 disables private messaging entirely. (source)
b_pronedelay ETPro Server Implements a delay in the client's proning action
b_realhead ETPro Server Toggles the corrected headbox code. Settings other than 0/1 are for debugging.
b_riflegrenades ETPro Server Toggles allowing or disallowing any riflegrenades, see also team_maxriflegrenades
b_semiAdminLevels ETPro Server Sets number of SemiAdmin levels (detail)
b_semiAdminPassn ETPro Server Sets the rquired password for clients to become semiAdmin. Diff pass required for each b_semiadminlevels
b_semiadmincmdsn ETPro Server Sets the commands available for each semiAdmin level
b_shoutcastpassword ETPro Server Sets password required for special spectator class
b_shove ETPro Server How strong shoves are, 80 default, 0 = disabled
b_shove_noz ETPro Server Disables the “shove" working vertically
b_shovesounds ETPro Client Togggles playing a noise on player's being shoved
b_showClientCmds ETPro Server Toggles logging all commands client sends to server. Mostly for logfile analysers
b_shrug ETPro Server Toggle disabling the /shrug sillyness
b_simpleitems ETPro Client Turns dropped items (paks, weapons etc) into basic 2d images
b_spectatorNames ETPro Server Wether spectators (2) or Refs (1) see the name “popup" on crosshairs (0,1,2)
b_speedinterval ETPro Client Frequency of updating the speed shown on the HUD (b_drawspeed)
b_speedunit ETPro Client Unit used for the speed display on HUD
b_statsaver ETPro Server Wether client's XP and stats are restored if they exit then return to the server
b_stickycharge ETPro Server Clients' powerbar refills completely (0) or gradually after suicide (1)/any death (2).
b_sv_hitsounds ETPro Server Toggle allowing hitsounds
b_textcolorfilter ETPro Client Can be set to filter out certain colours from text. b_textcolorfilter "abcdefghijklmnopqrstuvwxzy1234567890!@#$%&*()-_=+[{]}\|:'<.>/?"
b_tjg_ghostfx ETPro Client Effects for “ghosts" in trickjump mode (0,1,2,3,4)
b_tjl_color ETPro Client Colour of trickjump line
b_tjl_draw ETPro Client When in trickjump mode, this toggles drawing trickjump lines
b_tjl_quickslot ETPro Client Trickjumping?
b_tjl_showmaxspeed ETPro Client Shows the max speed on trickjump line
b_tjl_stepsize. ETPro Client Distance between two points on trickjump line
b_tjl_stoponnomove ETPro Client Stop drawing trickjump lines when you stop moving
b_tracers ETPro Client 0 = draw no bullet tracers, 1 = normal tracers, 2 = only other player's tracers ?
b_votetextscale ETPro Client Size/scale of the vote text
b_watermark ETPro Server Specify location of the watermark file, if you use one. Automatically prepends watermark/ !
b_watermarkAlpha ETPro Client The alpha (transparency) of the watermark HUD display, if the server has one.
b_watermarkFadeAfter ETPro Server Duration before the watermark starts to fade away
b_watermarkFadeTime ETPro Server Duration the watermark image takes to actually fade away
b_weapaltReloads ETPro Client Toggles weapalt reloading
b_wolfrof ETPro Server Make the SMG rate of fire equal that of RTCW's Thompson (much faster)
b_xpstopwatch ETPro Server Toggle for making XP remain over stopwatch rounds, XP gained in first round remains in the concluding round.
bind ETMain Client Used for assigning keys to actions. Bind x “weaponbank 3"
bindlist ETMain Client Displays list of cvars in console
bot_debug ETMain Server N/A, Q3 relic
bot_developer ETMain Server N/A, Q3 relic
bot_enable ETMain Server N/A, Q3 relic
bot_fastchat ETMain Server N/A, Q3 relic
bot_grapple ETMain Server N/A, Q3 relic
bot_groundonly ETMain Server N/A, Q3 relic
bot_minplayers ETMain Server N/A, Q3 relic
bot_nochat ETMain Server N/A, Q3 relic
bot_norcd ETMain Server N/A, Q3 relic
bot_reachability ETMain Server N/A, Q3 relic
bot_reloadcharacters ETMain Server N/A, Q3 relic
bot_rocketjump ETMain Server N/A, Q3 relic
bot_testichat ETMain Server N/A, Q3 relic
bot_testrchat ETMain Server N/A, Q3 relic
bot_thinktime ETMain Server N/A, Q3 relic
bottomshots ETMain Client Displays the worst aimers
Bp ETPro Server Sends text to all clients to be displayed in the banner area. (source). bp text
buyNow ETMain Client Relic, execution is unadvised [removed in 1.03]
cache_endgather ETMain Both Non-user? Non-reccommended anyway
cache_mapchange ETMain Both Non-user? Non-reccommended anyway
cache_setindex ETMain Both Non-user? Non-reccommended anyway
cache_startgather ETMain Both Non-user? Non-reccommended anyway
cache_usedfile ETMain Both Non-user? Non-reccommended anyway
callvote ETMain Client Used for starting votes, if you dont want to use the menus
Cancelvote ETPro Server Cancel any vote in progress. Can be used with RCON and REF? See also passvote
camera ETPro Client Runs scripted cameras, “whatever.camera" files [C]. 3 provided: /camera railgun03
campaign ETMain Server Used for setting the campaign to be played
cf_wstats ETMain Client “Specifies the font scale of the +wstats window" (Rhea). Deliberately broken?
cf_wtopshots ETMain Client “Specifies the font scale of the +wtopshots window" (Rhea). Deliberately broken?
cg_animspeed ETMain Client “toggle linear interpolation between successive frames in a player animation" (source unknown) [c]
cg_announcer ETMain Client Toggles the announcer voice on map start (“FIGHT!"), win (Allies win!) etc
cg_atmosphericEffects ETMain Client Toggles display of map effects like rain and snow
cg_autoAction ETMain Client Gives a variety of functions to always perform (demos, stats and logging)
cg_autoactivate ETMain Client Toggles automatically picking up items (paks, weapons etc)
cg_autoReload ETMain Client Toggles automatically reloading weapon when clip becomes empty
cg_autoswitch ETMain Client Toggles automatically chaning weapon when current one is out of ammo
cg_blinktime ETMain Client Duration of “blink" blackout when taking damage? 1000 = 1 second
cg_bloodDamageBlend ETMain Client Amount of blood flashed on screen when you take damage. Also cg_bloodFlash
cg_bloodFlash ETMain Client Toggles the blood effect when you are shot
cg_bloodTime ETMain Client Duration of blood puddle effect on walls/floor etc
cg_bobpitch ETMain Client Sets extent of the bob pitch (forwards/backwards) effect when moving
cg_bobroll ETMain Client Sets extent of the bob roll (left/right) effect when moving
cg_bobup ETMain Client Sets extent of the vertical “bob" effect when moving
cg_bobyaw ETMain Client Sets extent of the “bob" yaw (turn left/right) effect when moving
cg_botMenuType ETMain   Relic/obsolete?
cg_brassTime ETMain Client Sets the duration ejected bullet shells etc last for
cg_cameraOrbit ETMain Client Associated with camera spinning around when you're dead? [C]
cg_cameraOrbitDelay ETMain Client Associated with camera spinning around when you're dead? [C]
cg_centertime ETMain Client Duration of centerprint popups [C]
cg_clipboardName ETMain Client Used internally i think, non-user.
cg_complaintPopUp ETMain Client Toggles wether to show the popup about filing complaints after a TK
cg_coronafardist ETMain Client Either the size or cull distance of corona effect
cg_coronas ETMain Client Toggles the corona effect around lights
cg_crosshairAlpha ETMain Client Sets the transparency of the crosshair
cg_crosshairAlphaAlt ETMain Client Sets the transparency of the secondary crosshair
cg_crosshairColor ETMain Client Sets the colour of the crosshair
cg_crosshairColorAltWhite ETMain Client Sets the colour of the secondary crosshair, usually the surrounding part
cg_crosshairHealth ETMain Client Toggles crosshair changing colour to indicate your health
cg_crosshairPulse ETMain Client Toggles the crosshair changing size according to bullet spread
cg_crosshairSize ETMain Client Size/scale of the crosshair
cg_crosshairX ETMain Client Move crosshair on x axis (left/right)
cg_crosshairY ETMain Client Move crosshair on y axis (up/down)